— ROLE
Gameplay Designer
Sound Designer
— PROGRAMS
Unity
Wwise
Perforce
— DATE
27/04/2022
A co-op top-down tower defence game, inspired by The Binding of Isaac. The game has a camera similar to the Lego game series. The game was create with the contraint of appealing to Tommy Gaudet, a scenarist at Outer Minds studio. The game was made in around less then a month of total production.
I joined the team in the second half of that semester.
Narrative Design:
Narrative Design, wave system:
Pixel art assets:
3C and general programming:
Towers and UI programming: