Anthony Legros

Anthony Legros

Systemic and economic designer

— ECONOMIC DESIGN PROGRAMS

Microsoft Excel

Google Spreadsheet

Machinations


— GENERAL PURPOSE DESIGN PROGRAMS

Notion

Miro

Trello

Twine


— ART / UI DESIGN

Affinity Designer

Photoshop


— GAME DEVELOPMENT

Unreal Engine, Blueprint

Unity, C#

Minecraft, KubeJS

Perforce (P4V Helix)


— SOUND DESIGN PROGRAMS

Audacity

Reaper

Wwise

Unreal Engine MetaSounds

What interests me in video games are complex and layered gameplay system. Some of my favourite games are dungeon crawlers or loot type games with quick gameplay loops. I also love rogue-like type progression in games. Both of these kinds of games work because of the numbers underneath them.


My skills are my use of Excel and Notion.

I am also quite capable with Unreal Engine’s Blueprint.