Anthony Legros

Clicker³

A solo prototyping UQAT project

— Role

Designer

Programmer


— PROGRAMS

Unreal Engine

Perforce


— DATE

06/05/2024

The goal of this project was creating game elements of a physics based kind of sandbox/clicker game. I did the project alone and did all the programming myself.


I never really delved into physics based programming so far and usually stuck to game conception as well as systemic design leaning into UI design. So this project was a nice change of pace, learning things I never really did before.